![]() ![]() The simplest - thrown together in days by lone programmers using Flash or Java - go right back to arcade archetypes like Space Invaders and Whack-a-Mole - not just because these are the simplest to code, but also because they're familiar to a wider base of users. Most play with accepted videogame genres, using elements of stealth, FPS and strategy simulation. Importantly, two strands seem to be developing: titles that seek to objectively inform players about a specific situation, and titles with a definite agenda. There's a real diversity here taking in hawkish shooters, cynical anti-corporate jokes and heart-rending charity sims. Some of them are pretty good fun, too.Īs an accompaniment to the piece, I got together with serious games specialists Ian Bogost and Gonzalo Frasca to gather 10 of the most important and/or influential titles for you to check out. Usually distributed via the internet or virally through emails, these typically short, sharp titles present real-world situations in interactive form, providing users with a unique means of engaging with contemporary issues. My Gamesblog column in this week's Technology section deals with the simmering genre of political games. ![]()
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